Beautiful game! A tad frustrating on some of the later platforming, but A very nice game! I can't wait for the sequel!!
Beautiful game! A tad frustrating on some of the later platforming, but A very nice game! I can't wait for the sequel!!
Honestly this game started out as an insanely punishing meat boy type platformer, but as the story started to move to the forefront I started to tone done the difficulty because I thought it would become a distraction. I guess it does still have a bit of that original frustration though, I'll try to reign that in a bit on part two.
I'm afraid the lost levels I'll be uploading next will be even harder though, you might want to skip those if you're not into really hard platforming. The lost levels won't have any story elements so you won't be missing out on anything like that.
Thank you for the feedback, glad you enjoyed it.
It looks really nice, but the controls lock :( also, interesting rendition of silent night.
I know it's a demo, but I think there should have been more to it. THe graphics are decent enough, and the storyline is mildly interesting, but It needs alot more.
In the case of your artwork, it's alright, but for a game like this, you might want to use sort of a packaged deal (or predrawn) for things like the arrows. (Or give it a bit more time.)
It could be a very good game with given effort and time. Good luck :)
Yay! I won, and then Died a whole bunch, can't wait for more!
Using 1 and 3 on a keyboard was a bit awkward for this kind of game. Using the arrow keys would have been much better. I wanted to play more but due to a glitch in the game, I cannot afford any fuel after completing a level. You should probably have a simple game over screen and not a menu screen that states I need to buy fuel and gifts to continue with no way to back out other than to refresh the page. It could have been better.
I am aware of the glitch but I haven't been able to fix it. Unfortunately, I don't have time to go through the code again to fix it. I'll try to do that when I find the time to. Thanks for the bug report.
first off, some basic instructions would be good, an explanation as to what the storyline and what the items do would have been helpful. I did like the fact that the characters did have different strengths and abilities, but it felt lacking.
For a first level, it isn't bad at all. All it needs is some polishing with your technique. The controls weren't bad, but they felt a bit stiff. I look forward to seeing your future games :D
Well, the music was a bit over the top and didn't exactly fit. The plot was surreal and simple enough. Not bad.
Boo. Who You? I'm CC. Neat right? I show up every once in a while. Keep watching, I might do a trick...
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Joined on 4/26/11