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Mrccbirdguy

750 Game Reviews

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A close ripoff of vampire physics (except you're launching the vampires in this one) with slightly better graphics. The music and folklore are alright, but the concept has been done to death. (Haha! undead joke LOL).
In all seriousness though, The physics were somewhat touch and go. I had trouble lining up shots on a few of the later levels.

It's like the bizzare love child of othello and connect 4 (but with 5 pieces.) These kinds of games are difficult to program because the computer player already knows the best moves. It would be okay as a 2 player game,but not really in the condition it is in. And could you add some music?

First off, The pixel art was nice. I dig that. Your plot of the guy losing his mind to space madness was alright. But alot of it didn't make sense. I get the guy hallucinatng with the phone and the mirror and all that, But the self-destruct thing was too farfetched.
Why would an industrial company have a self-destruct sequence on a spacecraft that costs millions and only has one person on the moon? (I know it's more of a scientific thing, but things like this really bother me and it really takes away from the plot. Also, it's one of those convienient things that people use with writing so they don't have to develop more plot.) All in all, it was alright, The pacing was a tad slow, but I really didn't mind it. Nice work :)

EventHorizon responds:

=Really good review, thanks for writing it!, at the beginning John believed to be hallucinations but in reality the things he sees are real, actually at the end the protagonist is possessed by that presence, if you look carefully you can see bleeding from his hands full just as the presence of blood=

It was alright, the last puzzle I had to consult the walkthrough. Maybe you could highlight items a bit better or something. Overall, pretty good.

I should have pizza-ed when I french fried... This was a pretty good game, It would have been good if the high scores worked. Nice music, keep up the good work. :)

PapaSoup responds:

Thank you! Still trying to fix the high scores.

First off, Why was it rated T for teen? There wasn't anything really to it. Alot of your walkways that I first believed to be too narrow were the easiest way to get through many of the labyrinths. This was an easy game, the music was decent enough, but it didn't really offer anything to replay value. A bit more effort and it'll be really good. :)

coderchick94 responds:

I know. I tried to do rated E, but it wouldn't let me publish.

Other than semi-decent graphics, the controls were so bad that I gave up mid firststage. The music is alright, but from what Goady says, you didn't give credit where it's due. You should probably tweak this game a bit and then put it back on when you've made some improvements. Better luck next time.

This dosen't feel like it was ever playtested or even listened to. The music was so grating that I had to turn the audio to play. Even the gameplay wasn't anygood.
My suggestion is to take this down, tweak it a bit so the game actually works, and remove the medal. If you're going to make a game for on here, make it right. Better luck next time!

Great game, Very creative :)

Frederik77 responds:

Yes, a narrow 48 hour deadline helps to for just get a funny concept off the ground before there's too much time for second thoughts. I guess that's a good thing in some cases ;)

Boo. Who You? I'm CC. Neat right? I show up every once in a while. Keep watching, I might do a trick...

Christian @Mrccbirdguy

Age 36, Male

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NE Ohio

Joined on 4/26/11

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